blenderseed 2.0.0-beta
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      • Features
        • New in 2.0
        • Supported Features
        • Planned Features
      • Installation
      • Reference
        • Panels
          • Render Panel
            • Denoiser
            • General
            • Sampling
            • Lighting
              • Path Tracing Engine
              • SPPM Engine
            • Motion Blur
            • Post Processing
          • Render Layers Panel
            • Render Passes
          • World Panel
            • SSS Sets
            • Environment
            • Texture Converter
          • Object Panel
            • Object Options
          • Material Panel
        • OSL
          • Open Shading Language
            • What is it?
            • How does it work with appleseed?
            • How do I use it in blenderseed?
            • Where does the OSL shading system get the nodes from?
            • Textures with OSL
            • How do I convert textures?
            • Can I use OSL shaders from third parties?
            • Can I write my own shaders?
          • OSL Metadata
        • General Tips
          • Path Tracing Tips
        • Shaders
      • About blenderseed
      • Tutorials
  • Reference
    • Panels
    • OSL
    • General Tips
    • Shaders

Reference¶

Panels¶

  • Render Panel
    • Denoiser
    • General
    • Sampling
    • Lighting
    • Motion Blur
    • Post Processing
  • Render Layers Panel
    • Render Passes
  • World Panel
    • SSS Sets
    • Environment
    • Texture Converter
  • Object Panel
    • Object Options
  • Material Panel

OSL¶

  • Open Shading Language
    • What is it?
    • How does it work with appleseed?
    • How do I use it in blenderseed?
    • Where does the OSL shading system get the nodes from?
    • Textures with OSL
    • How do I convert textures?
    • Can I use OSL shaders from third parties?
    • Can I write my own shaders?
  • OSL Metadata

General Tips¶

  • Path Tracing Tips

Shaders¶

  • Shader Reference

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Source

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