Features
New in 1.0
- Completely redesigned export and render stage. It now uses the appleseed.python bindings (no more random export files in odd places)
- Interactive rendering
- Adaptive image sampling
- Full OSL materials
- Area lamps
- Support for linked objects and groups
- Archive assemblies
- Post processing stages
- The appleseed renderer is now bundled directly with blenderseed (no more configuration woes)
- Adjustable number of motion segments for camera, object, and deformation blur
Supported Features
- Pinhole, thin lens (supports physically correct depth of field), orthographic and spherical camera models
- Camera, transformation and deformation motion blur
- OSL shading
- BCD denoiser integration
- Integrated .tx texture converter
- Render results directly into Blender or export scene files (including animations) for later rendering
- AOVs
- Alpha mapping (object based)
- Point, directional, area and sun lamps
- Spot lights (with optional texturing)
- Physical sun/sky model
- Gradient, constant color, mirror ball and latitude-longitude map environment models
- Path tracing and SPPM lighting engines
Planned Features
- Dynamic OSL script node
- OSL volume rendering (once appleseed supports it)