Features

New in 1.0

  • Completely redesigned export and render stage. It now uses the appleseed.python bindings (no more random export files in odd places)
  • Interactive rendering
  • Adaptive image sampling
  • Full OSL materials
  • Area lamps
  • Support for linked objects and groups
  • Archive assemblies
  • Post processing stages
  • The appleseed renderer is now bundled directly with blenderseed (no more configuration woes)
  • Adjustable number of motion segments for camera, object, and deformation blur

Supported Features

  • Pinhole, thin lens (supports physically correct depth of field), orthographic and spherical camera models
  • Camera, transformation and deformation motion blur
  • OSL shading
  • BCD denoiser integration
  • Integrated .tx texture converter
  • Render results directly into Blender or export scene files (including animations) for later rendering
  • AOVs
  • Alpha mapping (object based)
  • Point, directional, area and sun lamps
  • Spot lights (with optional texturing)
  • Physical sun/sky model
  • Gradient, constant color, mirror ball and latitude-longitude map environment models
  • Path tracing and SPPM lighting engines

Planned Features

  • Dynamic OSL script node
  • OSL volume rendering (once appleseed supports it)