Features ======== New in 1.0 ---------- * Completely redesigned export and render stage. It now uses the appleseed.python bindings (no more random export files in odd places) * Interactive rendering * Adaptive image sampling * Full OSL materials * Area lamps * Support for linked objects and groups * Archive assemblies * Post processing stages * The appleseed renderer is now bundled directly with blenderseed (no more configuration woes) * Adjustable number of motion segments for camera, object, and deformation blur Supported Features ------------------ * Pinhole, thin lens (supports physically correct depth of field), orthographic and spherical camera models * Camera, transformation and deformation motion blur * OSL shading * BCD denoiser integration * Integrated .tx texture converter * Render results directly into Blender or export scene files (including animations) for later rendering * AOVs * Alpha mapping (object based) * Point, directional, area and sun lamps * Spot lights (with optional texturing) * Physical sun/sky model * Gradient, constant color, mirror ball and latitude-longitude map environment models * Path tracing and SPPM lighting engines Planned Features -------------------- * Dynamic OSL script node * OSL volume rendering (once appleseed supports it)